
Audio Beat Detection for Unity 3D 3D model
cgtrader
Beat detection is achieved in real-time using frequency spectrum analysis, FFT, audio energy or a combination of both. This enables apps and games to react to music by adding a simple script to the object with the audio source. Configuration is straightforward: add the script, select the detection mode, and go. DEMO SCENE: http://www.3y3.net/BeatDetection/BeatDetection.html You can use this script in your apps and games and make them respond to the beats of any music. It's easy to configure by adding the script to the object with the audio source and selecting one of three detection modes: * Energy Mode: detects beats by analyzing changes in volume, sending a code when a beat is detected. * Frequency mode: uses spectrum analysis to detect low (kick), medium (snare) and high (hit hat) beats. * Both: combines both methods for full control over music beats. This code is optimized for high-performance and can be used on mobile devices or even several scripts simultaneously to control multiple audio sources.
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