
Audi Q2 2017 3D model
cgtrader
This model boasts a highly detailed exterior, basic interior, and is positioned at the origin (0,0,0) coordinate system. It features Mental Ray materials and is scaled to real-world measurements in millimeters. Textures can be found in the C:\MCT\Audi directory, with the textures folder needing to be placed within it. The model is suitable for animations and architectural visualizations, with tires, doors, etc., grouped for easy manipulation. All parts of the car and materials are named logically for simple identification. Body color can be changed, although the model color may differ from the preview images. No modifier has been collapsed (e.g., meshsmooth), enabling adjusting level of detail with ease. The environment in the preview renders is not included; only the model file is provided. No advanced texturing skills are necessary to modify the textures, as they are kept simple and straightforward. There are two OBJ files: one with high poly and another with low poly (without meshsmooth). High poly count for this OBJ file ranges from 447955 to 469000 vertices, while the low poly count ranges from 155941 to 170286. Additionally, there are two FBX files with high and low poly versions (without meshsmooth). High poly count for this FBX file ranges from 486712 to 468961 vertices, whereas the low poly count ranges from 203481 to 170103. Lastly, two 3DS files are included: one with high poly and another with low poly (without meshsmooth). High poly count for this 3DS file ranges from 900102 to 505556 vertices, while the low poly count ranges from 315881 to 202651. Please note that only the Max format contains Mental Ray materials. FBX, Maya, and 3DS formats come with default materials applied. However, the OBJ format includes only a gray material. All file formats include textures.
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