
Audi A4 Avant 2016 3D model
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The Audi A4 Avant 2016 model is highly detailed with a fully textured, highly detailed interior. Its headlights and taillights have been meticulously modeled. Doors can be opened, and tires have been modeled as well. Most parts of the model are created as SubDivision/Meshsmooth surfaces, which allow for easy resolution and smoothness adjustments in 3D software like 3ds Max or Maya 2013. The low-resolution .obj, .fbx, or .lwo versions can also be imported into 3D software that supports SubDivision surfaces for further resolution/smoothness adjustment. The base version of the model has 1336278 polygons, while other software packages without SubDivision support have two different resolutions ranging from 1336278 to 5229449 polygons. In Max 2010 format, Meshsmooth is applied for object resolution adjustment. Maya 2013 includes a selection set for SubDivision surface parts and an interior display layer. For other formats like Maya 2010, FBX, Cinema 4D 9.6, Lwo 6.0, and obj/3ds, the model is available in two resolutions, with the interior and exterior saved separately for customization. Previews were rendered in 3ds Max using VRay, although VRay materials and light settings are not included.
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