Asus ROG G750JH Low-poly  3D model

Asus ROG G750JH Low-poly 3D model

cgtrader

Human beings often take for granted high-quality low-poly models like the Asus ROG G750JH used in various fields 3D-graphics such as game development, advertising, interior design, motion picture art, visualization, etc.. This particular model is based on the real notebook of which ortho-photos were taken and hence all details of the original design have been accurately recreated. The advantage of using this model lies in its ease of use - it consists only two meshes and uses a low-poly count (thus saving system resources), with just one material required. This makes the model highly adaptable for different rendering scenarios. Regardless of which renderer is used, this high-resolution photo-texture will ensure a realistic look for the Asus ROG G750JH laptop. With quality textures in place, advanced realism can be achieved even when the view gets close-up. Using Specular, Glossiness, Bump, and Emission maps enhances realism - the Bump Multiplier has been set to 0.2 for optimal effect on Maya Software materials or V-Ray MTL materials. These settings help in adding multiple layers of reflective properties across various model sections without actually increasing the polygon count. This detailed laptop model boasts five main textures, each a high-resolution image (4096 x 4096 pixels) saved as .png format images. The archives also contain the original .PSD file format for easier editing and personalization needs. Furthermore, all textures were crafted with meticulous attention to detail using state-of-the-art software. The display screen has been animated in Maya by applying simple rotational movements. This model is optimized in real-world dimensions (in centimeters) so precise and grouped properly - facilitating user-friendliness and organization within the 3D program. A compatible V-Ray MTL material can be applied for the most immersive experience possible, utilizing up to 7 VRay Rect Lights and a few Reflectors included in the Maya 2014 render-scene setup (which also allows usage with older versions - all scenes have been saved in .ma format). Additional pre-rendered key frames set within the Maya 2012 environment can be imported into the Maya program as required. These render-scenes, specifically designed for use in game development, marketing or interior designs also showcase real-life illumination, perfecting each image for your target project's demands and goals. If this high-poly model doesn't work with older programs that utilize a similar plug-in set like 3Dmax or other equivalent 2010 editions simply re-load scene in respective Maya format to have it working immediately!

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