Asus Maximus VII Formula Game Low-poly 3D model
cgtrader
This model, created using 3ds Max 2016, consists of a single .max file with the Default (Scanline) renderer. It features 2895 objects within the scene, utilizing a metric unit system with real-world scale. All textures are square and there are 104 textures varying from 1024x1024 px to 8096x8096 px. Materials are merged into one Multi/Sub-Object with 128 employed, and all objects utilize Smoothing Groups. The model has been tested in Unity, with textures on chips and charges redrawn using real photos. File sizes are 42.2 MB for .max and 39 MB for .fbx. Polycounts include High (240k faces, 308k vertices), Middle (170k faces, 215k vertices), and Low (112k faces, 135k vertices).
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