
Assisi houses the world 3D model
cgtrader
This 3D model was originally designed using Sketchup 8 and then converted into multiple other formats. Native format is .skp and the 3dsmax scene is 3ds Max 2016 version, rendered with Vray 3.00 HOUSES FURNITURE WORLD, NEW 2013 The end table features industrial style practicality in a printing process that combines wood materials with painted metal accents bearing numbers and letters. Usable as a side table or wooden ottoman, this piece can be quickly integrated into your interior design scheme. Explore the unique details of the Himalaya sofa. Dimensions: Height 42 cm x Width 40 cm x Depth 40 cm Weight: 10 kg Visit http://www.maisonsdumonde.com/FR/fr/produits/fiche/bout-de-canape-en-bois-imprimerie-130516.htm Ref: 130516 Price: € 79 Number of Polygons: 95 Textures are stored in the .skp file If you possess one or more of the following software programs, it is simple to extract textures. Follow these guidelines provided: Sketchup (Free) Export the image as your preferred type of 2D file from the File/Export/2d Graphic drop-down menu. Alternatively, Export a 3D model file with options selected, making sure Export Texture Maps is enabled. Navigate to the exported file's location. Within the directory containing the exported file name, there should be a folder with all of the textures included. C4D (Even the trial version will suffice) When importing .skp files into C4D, it automatically creates a folder with the extracted textures located adjacent to the .skp file. 3ds Max Upon importing the .skp file, texture files are saved in ..3dsMaxsceneassetsimages. Additionally, export fbx file with embed media option selected (in the export dialog window) so that it automatically generates a folder containing all of the extracted textures alongside the exported fbX file. Rhinoceros 3D (A trial version will work too) Import .skp files into Rhinoceros 3D and access material editor from panels -> Material editor. Select any material displaying texture on the surface, click on the three-dot button, then browse for the textures found within ..AppDataLocalTempembedded_files. You can easily copy or paste the extracted textures to any folder of your preference
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