Asset of concrete USSR fence PO2 with varying degrees of wear Low-poly 3D model

Asset of concrete USSR fence PO2 with varying degrees of wear Low-poly 3D model

cgtrader

Verification details of the FBX fileFilesFBX file formatSceneSupported object typesGeometryNo N-gonsNo faceted geometryManifold geometryTextures and MaterialsRequired PBR texturesNo embed texturesTexture aspect ratioPower of 2 texture sizesAssigned materialsUVsNo overlapped UVs per UV islandUV unwrapped modelNamingAllowed charactersDescriptionAsset of concrete USSR fence PO2 with varying degrees of wear.(For game or visualisation). 10 materials per fence, 3 per block. There are 23 fence variations in total. Fully modular. The normal maps are baked from high poly. Textured in Substance painter. All previews were rendered in Unreal engine. The size of fence is a real - made according to drawings. Optimized for the game engines. The model has three diffrent texture sets(for each mesh). Format of textures - targa. In archive you can find Substance file, if you want to make changes or modify options. Texture Info: fence set 2048*2048, support block set 1024*1024, barbed wire set 512*512 Example of set: texture_set_BaseColor, texture_set_Normal, texture_set_AO_R_M(AmbientOcclusion_Roughness_Metallic) AO-red channel R-green channel M-blue channel fence tris count - 238 support block tris count - 394 fence texture size 2k, TD~500px/m block texture size 1k, TD~600px/m barb wire texture size 512px, TD~600px/m If you found any issues in the model, please contact me. assetconcretefencepo2ussrstreetindustrialkitbashmodulargamereadylowpolypbrkitmilitarygame readyexteriorvariousgameindustrial exterior

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