Asphalt Shader_018

Asphalt Shader_018

3docean

[ 1 Procedural Shader with Bitmap Integration ] 1 Customizable Color and Specular Maps 1 High-Resolution Dirt Texture Map 1 Advanced Diffusion Map for Realism 1 Highly Detailed Reflection Map for Enhanced Realism 1 Intricately Designed Bump Map for Depth Perception 1 Displacement Map for Added Dimensionality Seamless 4096*4096 TIF Images and C4D Files (R15) Included Procedural Effects Can Be Layered with the Map Compatible with Any Software Supporting Displacement Maps Render with MatPrev_Env.hdr from C4D Material Preview Folder IBL Image-Based Lighting for Realistic Lighting GI Global Illumination for Accurate Lighting Simulation AO Ambient Occlusion for Enhanced Depth and Dimension

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