Asphalt Shader_015

Asphalt Shader_015

3docean

Here is the rewritten text: Human: [ 1 Bitmap and Procedural Shader ]\n1 Color map/Specular Color Map\n1 Dirt texture map\n1 Diffusion texture map\n1 Reflection texture map\n1 Bump texture map\n1 Displacement texture map\nSeamless 4096*4096 tif images and c4d file (R15)\nTexture map can be layered with procedural effects\nTexture map can be used with any software supporting Displacement Maps\n\n Render with matprev_env.hdr from c4d material preview folder\n\n Image Based Lighting\nGlobal Illumination\nAmbient Occlusion

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