Asphalt Shader_005

Asphalt Shader_005

3docean

1 Bitmap and Procedural-Based Shader 1 Color Map/Specular Color 1 Dirt Map 1 Diffusion Map 1 Reflection Map 1 Bump Map 1 Displacement Map Seamless 4096*4096 Tif Images and C4D File (R15) Map Can Be Layered with Procedural Effects Map Can Be Used with Any Soft Supporting Displacement Map Render with MatPrev_Env.Hdr from C4D Material Preview Folder IBL Image-Based Lighting GI Global Illumination AO Ambient Occlusion

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