Asphalt Shader_003

Asphalt Shader_003

3docean

1 Bitmap and Procedural Based Shader Package Includes 6 high-resolution maps: 1 Color map to set the base color 1 Specular Color map for a metallic or glossy finish 1 Dirt map for added texture and realism 1 Diffusion map to control surface roughness 1 Reflection map for mirror-like effects 1 Bump map for raised details Seamless 4096x4096 TIF images and C4D file (R15) included Maps can be layered with procedural effects for endless customization options Compatible with any software that supports Displacement Maps, including Soft products Render with matprev_env.hdr from the C4D material preview folder for optimal results Utilize IBL Image-Based Lighting to create realistic lighting scenarios Harness GI Global Illumination for accurate lighting simulations Apply AO Ambient Occlusion to enhance surface details and realism

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