Asphalt Shader_002

Asphalt Shader_002

3docean

Here is the rewritten text. **Advanced Shader for Realistic Rendering** This shader combines bitmap and procedural techniques to achieve unparalleled realism. The following maps are included: 1. **Color Map/Specular Color**: A high-resolution tif image that sets the tone for the entire scene. 2. **Dirt Map**: Adds subtle texture and wear to your model, perfect for adding character. 3. **Diffusion Map**: Scatters light in a realistic way, creating a sense of depth and dimension. 4. **Reflection Map**: Captures the shine and sheen of various materials, from glass to metal. 5. **Bump Map**: Adds subtle texture and detail to your model's surface. 6. **Displacement Map**: Takes realism to the next level by simulating complex terrain and topology. The map is provided in seamless 4096x4096 tif format, along with a c4d file compatible with R15. This allows for maximum flexibility and compatibility with a wide range of software. **Procedural Effects** This shader can be layered with various procedural effects to create unique and dynamic visuals. From subtle texture variations to dramatic lighting effects, the possibilities are endless. **Advanced Rendering Techniques** This shader supports advanced rendering techniques such as: 1. **IBL Image-Based Lighting**: Accurately simulates real-world lighting conditions for a truly immersive experience. 2. **GI Global Illumination**: Captures the subtle nuances of light and shadow, creating a sense of depth and atmosphere. 3. **AO Ambient Occlusion**: Adds subtle shading and depth cues to your scene, perfect for creating realistic environments. To render this shader, simply import the matprev_env.hdr file from the c4d materialpreview folder.

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