Ascent: Infinite Realm: Airship (Official)
sketchfab
Ascent: Infinite Realm's airship model was brought to life for the videogame developed by South Korea's Bluehole. The intricate design was crafted in Blender, with textures meticulously applied using Photoshop and Substance Painter 2. This versatile asset serves as both a mode of transportation and an immersive environment within the game. Conceived by Bluehole's talented team, it was further refined over four to five months by Jula Arendt, who also contributed additional design elements.
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