AS-350 LAPD 2 Low-poly  3D model

AS-350 LAPD 2 Low-poly 3D model

cgtrader

A Realistic 3D model of Helicopter AS-350 (H-125) for the Los Angeles Police Department. Available file formats include: 3ds Max 2015, OBJ, FBX, and 3DS. The attached Photoshop file makes it simple to change livery or camouflage designs. This helicopter model is equipped with a helipad that can be used seamlessly in Unity and Unreal Engine. A low-poly design gives the model efficient performance, making it ideal for real-world scenarios. Real world-scale measurements ensure precise dimensions: L x W x H - 11m x 2.6m x 3.3m (433 inches x 102.4 inches x 129.9 inches). Key statistics include: A total of 100% scale with no rotations or movements, the helicopter is positioned at coordinates (0,0,0). The model comprises seven individual objects. Detailed dimensions: Length 11 meters, Width 2.6 meters, and Height 3.3 meters. Triangular faces are calculated as follows: Total Triangles: 181,753 Helicopter Triangles: 169,919 Helipad Triangles: 11,816 For development purposes, all model parts are consolidated into one layer with distinct names, allowing easy coding. UV coordinates have been mapped uniformly without any overlaps, resulting in consistent textures. Color schemes remain flexible using single-color fills instead of complex multi-materials. No ambiguous texture maps such as "Object001" or default-01" naming exist. Identical components feature matching UV data. All standard PBR textures for metal-glossiness and Metal-Roughness are available. High-resolution Diffuse, Base Color, Normal files accompany lower resolution Specular, Glossiness, Metallness, Roughness, Ambient Occlusion, and Emission assets. For high-quality visual output: MAX Resolution files used for Diffuse, BaseColor, Normal textures with the minimum (MIN) quality utilized for the remaining asset formats. Individual texture descriptions are available. Here is the description for Material 1: The fuselage utilizes MAX quality at a resolution of 4096x4096 and minimizes at 2048x2048 pixels. Material 2 utilizes Interior with both maximum (MAX) 4096x4096 pixels, and MIN resolutions at 2048x2048 pixels respectively. For clarity in material listing: we also detail the individual textures found in the "material_#" files such as Helipad MAX quality using a resolution of 2048x2048 minimum is available. Material #3 Search Light is accessible with its highest settings for spectral mapping, a texture width to height size combination in maximum (MAX) quality that amounts up until an aspect ratio close by of one or the ratio being the inverse. Maximum Texture Size at Helipad was reduced and 1st max Resolution utilized as it only had material six 1024 by 256 pixels. The initial software application that is associated to modeling, and 3D asset preparation. Originally produced utilizing this version; no secondary programs or add-ins used. A detailed listing of development tools that contributed the model: Utilizing UV Mapping and Texture Application: • Substance Painter: High-quality digital paintings on realistic material Photoshop Additional post-production tools: Software application and development resources in production of high quality textures Material details of models are categorized into texture and material layers: UV layout Substance for material A Realistic Helicopter Model - Eurocopter EC-UREUIL - (As350) - Helipad by MTL model with low triangle polygon, PBR shader ready. Additional resources which are associated: Rendering Helipad included; compatible wth the LAPD Air support division. Textures, Materials are all provided but in various forms to aid a range of visual outputs for developers working across platforms: Textures - diffuse base metallic. and 4096 256 textures available. Textures are available, all ready to go as standard for high-end, midrange 1080 and mid range video and 144 resolution graphics capabilities in gaming development

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