
ARTY black carpet 200x300 houses the world 3D model
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This 3D model was originally designed with Sketchup 13, before being converted to multiple other formats. Its native format is .skp, while its 3ds Max scene exists in version 2016 of the software, rendered with Vray 3.00 This product belongs to the Industrial & loft range: Soft hues of black, gray, and white blend seamlessly with metal and wood elements. Daring objects come alive within your interior space. Contrast is achieved through vibrant pop colors such as red, yellow, and green anise. Dimensions (cm): L 200 x W 300 Weight: 9 Kg HOUSES FURNITURE WORLD, NEW 2012 Ref: 123423 Price: $549 Polygons: 6 Textures can be located in the .skp file. To extract textures from a .skp file: If you possess any of the following software, the process is straightforward. Follow the instructions provided: Sketchup (Free) Simply export the image as your preferred 2D file via the File/Export/2d Graphic dropdown option. Alternatively, Navigate to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and ensure that Export Texture Maps is enabled. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures. C4D (Trial version suffices) Importing the .skp file into C4D automatically generates a folder containing textures adjacent to the .skp file. 3ds Max Upon importing the .skp file into 3ds Max, it stores texture files in ..3dsMaxsceneassetsimages. You can find the textures there as well. You can also export an fbx file with the embed media option selected (in the export dialog window), so it automatically generates a folder of textures alongside the fbx file. Rhinoceros 3D (Trial version suffices) Import .skp into Rhinoceros 3D, then open material editor. Select any material that includes texture and click on the texture name (in Textures section). A button with three dots should now be visible. Click this to access all the textures. They should be in ..AppDataLocalTempembedded_files directory. Feel free to copy and paste textures into a folder of your preference.
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