Art Gallery UE4 006 Low-poly 3D model

Art Gallery UE4 006 Low-poly 3D model

cgtrader

SCENE INFORMATION The scene has been set up specifically for Unreal Engine 4.24.3, ensuring optimal performance and compatibility. GPU Lightmass was utilized to bake the light, resulting in highly detailed and realistic illumination. High-resolution screenshots were captured directly from the viewport, providing a clear view of the scene's layout and visual details. The system unit is calibrated in centimeters for accurate measurements and scaling. The asset has been designed with real-world scale in mind, allowing for seamless integration into various projects and environments. A player character has been set up for intuitive mouse control and keyboard navigation (utilizing standard WASD keys and cursor movement). The camera is locked to the player's perspective, providing an immersive and engaging experience. DISCLAIMER This asset has been optimized specifically for use in Unreal Engine 4.24.3, ensuring compatibility and optimal performance. Usage with different software or renderers is not supported by the artist, as it may result in varying outcomes and quality degradation. The artist does not provide support for usage with different software or renderers, as this can lead to unexpected results and decreased performance. RENDERING / RAYTRACING Real-time Raytracing has been employed for Reflection and Refraction effects, providing highly realistic and detailed visuals. Additional Reflection Cubes are available for further customization and enhancement of the scene's visual fidelity. To disable Raytracing, simply change the reflection/refraction type in the postprocess volume from raytrace to screenspace and raster. Increase or decrease the number of Raytracing samples to achieve a balance between quality and performance. GEOMETRY All objects within the scene have been carefully named and organized into folders for easy navigation and management. Additional picture frames are included in the models folder, providing versatility and customization options. Models can be found in FBX format for seamless importation and integration into various projects and software. MATERIALS Materials have been set up with base materials and parametric settings (located in the materials\base folder). These base materials feature instanced materials in the materials folder, allowing for easy customization and modification. Some materials utilize fresnel functions to achieve a more realistic and detailed appearance. ARTWORK In the Material\Base folder, you will find the base material used for the artwork's creation. To assign your imported artwork, use the instance material located in the material folder and apply it to the artwork. LIGHT SETUP Movable lights for the pictures utilize IES files, ensuring accurate and realistic lighting simulations. Static rect.lights have been baked to generate GI (Global Illumination), adding depth and realism to the scene's lighting. The light was baked using GPU Lightmass, resulting in highly detailed and optimized illumination. FORMAT This asset is compatible with Unreal Engine 4.24.3 and FBX format. ADDITIONAL INFORMATION If you require assistance with file formats or have questions about this asset, please don't hesitate to contact our support team. Check out our catalogue for more high-resolution and realistic models, perfect for your next project. We appreciate your feedback and would be grateful if you could rate this model.

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