
Army mess kit USSR Low-poly 3D model
cgtrader
Outdoor enthusiasts rave about the versatile Russian & Soviet Army Mess Kit Food Kettle Travel Pot. 1.3 L of cooking capacity come standard in a durable 150 x 100 x 170 mm container that doubles as a cover/frying pan. Hikers and backpackers praise this ultra-versatile item for its indispensable value in outdoor adventures. Users also appreciate the inclusion of realistic textures to seamlessly integrate with UE4 or other game development software. When applied to the Metal-Roughness workflow, these precise digital elements can be easily manipulated to accommodate various texture resolutions and formats. For example, Normal maps in DirectX format feature 4k [2] resolution with a remarkable texel count of 84.170 px/cm. With a few simple scaling adjustments, users can access compatible 2k textures with an impressive texel density of 42.085 px/cm, or even more detailed 1k textures at an extraordinary 21.0425 px/cm. Located within the accompanying archive are two convenient folders: UE4 and Raw. These files provide seamlessly optimized texture packs tailored specifically for Unreal Engine 4 users as well as comprehensive digital asset libraries compatible with other software programs. Developers appreciate clear explanations of Suffix and Postfix decryption procedures. Specific notation includes SM_ (static mesh), M_ (material), UV_ (UV map), T_ (texture) Suffix categories. The postfix system reveals decipherable clues, such as index numbers (_01), ambient occlusion (_AO), base color (_BC), metallic properties (_M), normal maps (_N), and surface roughness levels (_R). Additionally, for those using the Unreal Engine 4 framework, OcclusionMetallicRoughness is explicitly indicated by the postfix _ORM.
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