
Armoured Ball
3docean
Geometry:This model was created using Cinema 4D R20. Textures: None were applied. Rigging: No rigging is present. Material:Cinema 4D's built-in materials are utilized exclusively. Groups and Organization:Every object is meticulously organized within clearly named groups. Available formats include c4d, obj, fbx, and 3ds. A Physical Sky was employed to achieve realistic lighting. Standard rendering settings were used in Cinema 4D for the final image.
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