Armors Full Pack Low-poly 3D model
cgtrader
It looks like you've provided a directory structure of an FBX file package for animations in a 3D game. Here's a breakdown of the contents: **Walk** * `sprint left.fbx` and `sprint right.fbx`: These are probably used to animate a character sprinting. * `walk forward left.fbx`, `walk forward right.fbx`, and `walk forward.fbx`: These are likely animations for walking forward. * The other files in this directory (`turn 90 left.fbx`, etc.) are probably animation cycles for turning, strafing, or crouching while moving. **Shooter Pack** * This directory contains animations specific to a shooter game (e.g., aiming a rifle). * `firing rifle.fbx` is likely the animation for shooting. * The other files in this directory (`jump backward.fbx`, etc.) are probably used to animate actions related to jumping, crouching, and movement. **Walk** * This directory seems to be duplicate (same as the previous one) but includes a different file named `Female Walk.fbx`. * I'll skip repeating these animations here. **Dance** * These files appear to be animations for various dance moves, such as Hip Hop, Salsa, and the Macarena. * They're probably used in a game with a dance mode or as character actions. **Pose** * This directory contains static pose animations, including action poses, dance poses, and various crouching/sitting/laying/laying (yup, that's right) positions. * These might be used for non-playable characters (NPCs), character interactions, or cutscenes.
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