
Armor 4 Low-poly 3D model
cgtrader
The helmet (Head) has 502 vertices and 434 faces, with an alternative version (Helmet 2) featuring 662 vertices and 550 faces. Helmet add-ons include wings with 516 vertices and 528 faces, as well as a head with 71 vertices and 74 faces. Feathers comprise 532 vertices and 252 faces, while the plate consists of 2,357 vertices and 1,980 faces. Gear (belts and knife) totals 1,303 vertices and 1,062 faces. The models for arms and legs number 3,035 and 3,274 vertices, along with 3,126 and 2,914 faces, respectively. Each model has seven skins displayed in screenshots. Textures are 1024k .png files. PBR maps include Base_Color, Normal OpenGL (Normal_OGL), Ambient Occlusion (AO), Glossiness, Metallness, Specular, and Opacity. For Unity, the maps are AlbedoTransparency, MetallicSmoothness, Normal, and Opacity; for Unreal Engine, they are Base_Color, Normal, OcclusionRoughnessMetallic.
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