
Armchairs 1
3docean
Armchair 3D Model, Number One in My Collection. This Production-Ready 3D Model Boasts PBR Materials and Textures, Along with a Non Overlapping UV Layout Map Provided in the Package. Quads Only Geometries (No Tris/Ngons) Ensure Smooth Rendering. Easily Customizable: UV Unwrapped Geometries Allow You to Create New Textures or Modify Existing Ones Using the Provided UV Layout Maps as PNG Files with Alpha Transparency. Each Object, Material, and Texture Comes with a Unique, Meaningful Name for Easy Identification. Made in Blender 3D 2.80 (Cycles/Eevee Materials), Then Exported to OBJ and FBX; Materials and Textures Created in Substance Painter, Optimized for PBR, V-Ray, Unity, and Unreal. Promo Images: The First Image Was Rendered in Cycles (or Eevee) for Blender 3D 2.8x; You'll Find 11+ Promo Images Below: Number One to Six: Rendered in Cycles (Blender 3D 2.80) Number Seven and Eight: Wireframe Images Number Nine and Ten: Screenshots from the Blender 3D Scene Showing UV Layout Other Images: UV Layouts (At Least One) Formats Included: FBX, OBJ; Scenes: BLEND (2.80 with Cycles/Eevee Materials); Other: PNG Files with Alpha Transparency. One Object (Mesh), One PBR Material, UV Unwrapped (Non Overlapping UV Layout Map Provided in the Package); UV-Mapped Textures. UV Layout Maps and Image Textures Resolutions: 2048x2048; PBR Textures Made with Substance Painter. Polygonal, Quads Only (No Tris/Ngons); 7404 Vertices, 7394 Quad Faces (14788 Tris). Real World Dimensions; Scene Scale Units: Centimeters in Blender 3D (Metric with 0.01 Scale). Uniform Scale Object (Scale Applied in Blender 3D). PBR Multi-Engine Textures Pack Included: A Zipped Folder Containing PBR Textures for Multiple Rendering Engines or Game Engines! Cycles (or Eevee) for Blender 3D (Base Color, Occlusion + Roughness + Metallic + Alpha in a Single PNG File), Normal Vray for 3D Studio MAX (Diffuse, Reflect, Reflection Glossiness, Normal) Unity 5 Standard Metallic (Albedo + Transparency, Metallic + Smoothness, Normal) Unreal Engine 4 (Base Color + Alpha, Occlusion + Roughness + Metallic, Normal) Generic PBR Spec Gloss Workflow (Diffuse + Opacity, Specular, Glossiness, Normal, Height) Generic PBR Metal Rough Workflow (Base Color + Opacity, Roughness, Metallic, Normal, Height); You Can Use It in Eevee for Blender 3D 2.8 Too. Main Renderings Made in Blender 3D 2.80 + Cycles (or Eevee) Using an HDR Environment Texture Image Not Provided in the Package. Sketchfab 3D Preview: https://sketchfab.com/3d-models/armchairs-1-fb8a346092f7469eb82ddb2d3707af15
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