
Armchair PORTO VECCHIO houses the world 3D model
cgtrader
This 3D model was originally designed with Sketchup 8 before being converted to every other 3D format. The native format is .skp, while the 3dsmax scene utilizes 3ds Max 2016, rendered with Vray 3.00. Reference number 147106 indicates that the dimensions of this chair are 87cm high, 59cm wide and 65cm in depth, with a weight of 23 kilograms. A unique touch is achieved through its braiding designed to resist sunlight, making it perfect for adding an exotic feel to your decor or creating a relaxing corner in your garden. Deco detail features the color of its anthracite cushion, giving a sophisticated touch to your decor. The board decoration will help fill your garden with this coffee table from the same collection. Ref 147106. Price: €169.90. Textures can be found within the .skp file. To extract textures from a .skp file is relatively straightforward if you have certain software installed. Here's how to do it: With Sketchup, a free option available to everyone, export your chosen image as any 2D file by navigating File/Export/2d Graphic under the drop-down menu. Another way would be to navigate to File -> Export -> 3D Model and export it as a COLLADA File (.dae). Click on Options and ensure that Export Texture Maps is selected. Open the exported file location in your directory, and you should find a folder containing all of the textures. Alternatively, C4D users can use their software; even trial versions will work for this task. Simply import the .skp file to C4D and a folder with textures should be generated next to it. In 3ds Max, import your .skp file, and it will store texture files in ..3dsMax/scene/assets/images. You can find these files there or export an fbx file using embed media selected as an option in the export dialog window. Rhinoceros 3D users also have an option to extract textures by importing .skp files into the program, then accessing material editor (Panels->Material editor). Select a material with texture and click on the texture name within Textures section; you should see three dots at the right. Click them and you will now be able to find all of the textures within ..AppData/Local/Tem/embedded_files directory. Feel free to copy-paste these textures into any folder you like.
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