Armchair GIBRALTAR houses the world 3D model

Armchair GIBRALTAR houses the world 3D model

cgtrader

This 3D model was initially crafted using Sketchup 13 before being converted into multiple 3D formats; its native format is .skp. It's renderable in 3ds Max 2016, utilizing Vray 3.00. To acquire a stylish and contemporary garden furniture, consider the black Gibraltar chair featuring clean lines and aluminum construction with plastic armrests for added shine. This chair blends materials for a chic and trendy outdoor look; its dimensions are H93 x W57 x D60 cm, weighing 4.4 kg. Available at HOUSES FURNITURE WORLD since 2012, it's priced at €39 with 205 polygons. Textures can be extracted from the .skp file using Sketchup (free), Cinema 4D (trial version sufficient), 3ds Max, or Rhinoceros 3D (trial version enough). To extract textures from the .skp file in SketchUp, export it as a 2D graphic under File/Export/2D Graphic - drop-down menu. Alternatively, go to File -> Export -> 3D Model and export as COLLADA (*.dae) while ensuring 'Export Texture Maps' is checked. In the exported file location, a folder containing textures should be present. For Cinema 4D, importing the .skp file will automatically generate a folder with textures next to it. When imported into 3ds Max, textures are stored in ..3dsMaxsceneassetsimages. You can also opt for exporting FBX files with embedded media option selected during export. In Rhinoceros 3D, open the material editor (Panels -> Material Editor), select a material with textures, click on its name, then the three-dot button. Textures will be located in ..AppDataLocalTempembedded_files. Feel free to move them to any desired folder.

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