
Armchair 3 3D model
cgtrader
Introducing Armchair 3D Model number 3 from my collection, this production-ready model features PBR materials, textures, and non-overlapping UV layout maps. The model comprises quads only, with no poles, making it suitable for use in architectural visualizations or product shots. It is easily customizable, as the geometries are UV unwrapped, allowing you to create new textures or modify existing ones using the provided UV layout maps (in PNG format with alpha). Each object, material, or texture in the package has a meaningful, unique name. The PBR textures are included in a subfolder within the BLEND and MAX (V-RAY) archives along with scene files. The model was made in Blender 3D (Cycles materials) and 3D Studio Max 2013 (V-Ray 3.60), then exported to other formats. You'll find over 13 promo images showcasing the model in various renderings, including Cycles and V-Ray 3.60. Formats included are 3DS, FBX, OBJ, with scenes available in Blender 3D (2.77 Cycles materials) and 3D Studio Max 2013 (V-Ray 3.60 materials). The model features one object, one PBR material (in both Blender Cycles and 3DS MAX V-Ray scenes), UV unwrapped with a non-overlapping UV layout map provided in the package. UV-mapped textures are included, with resolutions of 2048x2048. Textures made with Substance Painter 2 provide PBR colors and image textures for each material, using channels such as Base Color (Diffuse/Albedo), Metallic, Roughness, Normals, and Ambient Occlusion. The model has a polygonal structure with quads only, no poles, consisting of 19,432 vertices and 19,356 quad faces (equivalent to 38,712 triangles). Real-world dimensions are used, with scene scale units in meters for Blender 3D and centimeters for MAX. The model features a uniform scale object, with applied scaling in Blender 3D and 100% scale in 3DS MAX. Textures are stripped in the 3DS MAX scene. Additionally, a PBR Multi-Engine Textures Pack is included, featuring textures tailored to various rendering engines or game engines, allowing you to edit the textures or simply drag-and-drop the FBX/OBJ file along with the desired texture set for seamless integration into your 3D modeling software or game engine. Please note that the main renderings were made using V-Ray 3.60 and Blender 3D + Cycles, with an HDR Environment Texture Image not provided in the package.
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