Armchair 16

Armchair 16

3docean

Ergonomic Seating Solution: 8861-Sided Polyhedron. This sophisticated seating arrangement boasts an impressive 8863 vertices, ensuring a seamless and immersive experience for gamers and simulation enthusiasts alike. A high-resolution texture measuring 4096 x 4096 pixels brings the Armchair to life, providing unparalleled detail and realism. The model is available in three popular formats: OBJ, FBX, and Blender, allowing users to easily import it into their preferred game engine or simulation software. A comprehensive UV map ensures precise mapping of textures and materials, guaranteeing a photorealistic appearance. The Armchair features four distinct texture maps: Armchair_Albedo: A base color map that defines the chair's overall appearance. Armchair_Normal: A normal map that adds depth and detail to the model. Armchair_Specular: A specular map that controls the chair's reflective properties. Armchair_Occlusion: An occlusion map that determines areas of self-occlusion, enhancing the overall visual fidelity. This Armchair is thoroughly optimized for game-ready performance.

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