Armchair 12

Armchair 12

3docean

The Chair Takes Shape: A Masterpiece of Polygons 4758 intricate polygons weave together to form a stunning armchair model, its 4760 vertices precision-crafted for seamless rendering. A majestic 4096 x 4096 texture brings the chair to life, every detail meticulously designed to captivate the senses. The model is available in three formats: obj, fbx, and blend, making it easily adaptable to any game engine or platform. UV mapping has been carefully executed, with five distinct maps: Armchair_Albedo: The base color of the chair, where shadows dance and light plays. Armchair_Normal: The surface normal map, where every bump and crease is precisely defined. Armchair_Specular: The glossy highlights that catch the eye, adding depth and dimensionality. Armchair_Occlusion: The subtle shadows that hint at hidden recesses and secret spaces. This armchair model is game-ready, primed for immersion and engagement in any virtual world.

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