
Armchair 03
3docean
This is a highly detailed model of an armchair. Originally created with the powerful 3ds Max 2009 software, this model renders beautifully using the advanced Mental Ray renderer. USAGE: This model is perfect for use in high-end broadcast productions, stunning high-res film shots, captivating advertising campaigns, and sophisticated design visualizations. It's also ideal for forensic presentations that require a level of detail and realism. The model uses a realistic scale of 1 unit = 1 centimeter, ensuring accuracy and precision. The model size is impressive: W:67,0567cm L:77,9095cm H:87,7772cm. SPECS: This highly detailed model contains a single object, expertly crafted with 23926 polygons and 24224 vertices. The model features only quads (no complex nGons), making it easy to work with and render. The model has been carefully calibrated using the Mental Ray renderer, ensuring seamless integration and optimal performance. PRESENTATION IMAGES: Unless otherwise noted on the image, all product shots of this model have been rendered inside 3ds Max 2009 with Mental Ray, showcasing its exceptional capabilities. Product is ready to render out-of-the-box, with no additional setup required. Lights and cameras are not included in the file, allowing for maximum flexibility. ADDITIONAL: The folder Armchair_03_VR contains an additional file rendered in 3ds Max 2015 using V-Ray 3.5. The folder Armchair_03_Scanline includes another additional file created with 3ds Max 2009 Default Scanline renderer. MATERIALS: This model features three highly realistic materials: Armchair_Fabric_Red, Armchair_Fabric_Golden, and Armchair_Leather. TEXTURES: The model uses a range of high-resolution textures, including Fabric_Golden_Bump.png (4096×4096), Fabric_Golden_Diffuse.png (4096×4096), Fabric_Golden_Glossness.png (4096×4096), Fabric_Golden_Reflection.png (4096×4096), Fabric_Red_Bump.png (4096×4096), Fabric_Red_Diffuse.png (4096×4096), Leather_Bump.png (4096×4096), and Leather_Diffuse.png (4096×4096). GENERAL: This model is built to real-world scale, ensuring accuracy and precision. Scene objects are expertly organized by layers, groups, and selection sets for easy navigation and editing.
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