Architect desk KEY WEST houses the world 3D model

Architect desk KEY WEST houses the world 3D model

cgtrader

This 3D model was originally crafted with Sketchup 8, then seamlessly converted to every other 3D format. The native file format is .skp, while 3ds Max scene runs on 2016 version, rendered with Vray 3.00 For enthusiasts who yearn for the nostalgia of a bygone era and lovers of unadulterated raw material, Architect Design Key West's office meets all their desires. The design office was conducted using aged wood and light gray to give it a rating of seniority. With its feet firmly grounded on trestles, this 3D model takes note of both original and natural elements. This wooden office furniture invites one to a life of nomadism in a 100% workshop spirit. To complete your stay at the office, explore rattan armchair Key West. Size: H 77 x W 130 x D 85 Weight: 45 kg\nRef: 104907 Price: €329\nPolygons: 1902 \n\nTextures can be found in .skp file.\n\nHow to extract textures from .skp file?\n\nIf you have any of the following software, it is relatively easy. Follow these guidelines provided:\n\nSketchup (Free)\n\nSimply export the image as your preferred 2D file under File/Export/2d Graphic - drop down option.\n\nAnother way:\n\nGo to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures.\n\nC4D (A trial version is sufficient)\n\nImporting .skp file to C4D automatically generates a folder with textures next to the .skp file.\n\n3ds Max\n\nWhen .skp file is imported to 3ds Max, it stores texture files in ..3dsMaxsceneassetsimages. You can find textures there. You can also export fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file.\n\nRhinoceros 3D (A trial version is sufficient)\n\nImport .skp file to Rhinoceros 3D. Open material editor (Panels->Material editor). Select any material that has texture on. Click on the texture name (in the Textures section), click on the three dot button. You can now see all the textures, it should be in the ..AppDataLocalTempembedded_files directory.\n\nFeel free to copy and paste the textures to any folder you like.

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With this file you will be able to print Architect desk KEY WEST houses the world 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Architect desk KEY WEST houses the world 3D model.