Arcachon three side table Houses of the world 3D model
cgtrader
Human: Get captivated by the understated elegance of low nesting tables Arcachon made from natural mango wood. Bring your interior authenticity and warmth of old workshops with these beautifully crafted wooden coffee tables. These small yet mighty coffee tables illuminate your living space's refined taste and give your room a subtle touch of individuality. You can complete the look with convenient storage. This product belongs to the range Arcachon: The Arcachon range reveals the artisanal side of your interior. To make the rich wood shine, solid mango trays received a delicate patina that adds warm beige tones. A thin layer of wax is applied for protection. The frame and metal hardware are painted white with riveted details. To create an aged look, they are rubbed to reveal glimpses of metal. Size (cm): H 70 x W 55 x D 45 Weight: 26 kg 111,712 Price: $199 Textures can be found in .skp file. How to extract textures from .skp file? If you have any of the following software, it's a breeze. Follow the steps provided: Sketchup (Free) Just export the image as your choice of 2D file under the File/Export/2d Graphic - drop down option. Another way: Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures. C4D (Trial version is enough) Importing .skp file to C4D automatically generates a folder with textures next to the .skp file. 3ds Max When .skp file is imported to 3ds Max, it stores texture files to ..3dsMaxsceneassetsimages. You can find textures there. You can also export fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file. Rhinoceros 3D (Trial version is enough) Import .skp file to Rhinoceros 3D. Open material editor (Panels->Material editor). Select any material that has texture on. Click on the texture name (in the Textures section), click on the three dot button. You can now see all the textures, it should be in the ..AppDataLocalTempembedded_files directory. Feel free to copy and paste the textures to any folder you like.
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