Arabic Numeral Enemies for DM screen-top initiative tracker

Arabic Numeral Enemies for DM screen-top initiative tracker

thingiverse

We prefer to utilize an abundance of adversaries when engaging in gameplay, so I created a custom set of enemies by substituting Arabic numerals for the traditional Roman numbers employed in the original configuration. These numbers are carefully mirrored and flipped on the reverse side, ensuring that both sides can accurately read the numerical values. Due to first-layer compression, the bottom layer will print slightly more shallowly than expected. I am confident that I have successfully addressed most of the mesh errors present in the original design. To enhance their visual appeal, I often utilize ironing techniques, which also facilitates the removal of supports with a pair of hemostats. For easy support removal, I suggest implementing zig-zag supports with low density and adequate x-y distance settings. To add an extra layer of excitement to my set, I applied fun color-shift red paint, allowing it to stand out in a visually striking manner.

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