
Apple iPhone 4 Low-poly 3D model
cgtrader
• The high-quality low-poly model Apple iPhone 4 is widely used in various fields such as game development, advertising, interior design, motion picture art, visualization, and more. It comes in two colors: Black and White. Modeling was done using ortho-photos of a real phone, resulting in incredibly accurate detail reproduction. • One major advantage of this model is its ease of use due to the fact that it consists of only one mesh and has only one material, both of which are low-poly, saving system resources. • Regardless of the renderer used, the model will always look realistic because of the high-resolution photo-textures. • The carefully planned topology of this low-poly model in combination with detailed textures allows for achieving a minimum amount of polygons to get maximum quality, which can be sufficient even for close-ups. • Each color-version of the model uses only one material, on which are assigned photo-textures. • For added realism, additional textures are used including Specular, Glossiness, Bump and Emission for the luminous elements of the model, such as screens and indicators. • The Specular and Glossiness maps enable varying reflective and dispersing capacities in different areas of the model, creating an effect of using more materials. • Total of the main textures - 5. All textures have a square resolution of 3000 pixels in .png format. Also included are original texture files in .PSD format. • Additionally, there is a texture with a white diffuse color and Russian-speaking screens along with other screen options. • The model was created using 'Maya 2009' 3D software. • The model has accurate dimensions in real-world scale in centimeters. All parts are correctly named. • Included is an adjusted render-scene created in the ‘Maya 2014’ program using V-Ray 2.40. This scene can be opened in earlier versions up to 'Maya 2012' with V-Ray 2.0 as it's saved in .ma format. The scene includes five V-Ray Rect Light + reflectors, and a V-Ray MTL material is assigned to the model. Timeline positions are set for keys of model and Render Camera Preview Images. To remove unnecessary animation keys from translation and rotation channels. • Scenes can also be used in other 3D programs using formats such as: .fbx, .obj, .DAE, .max(2010 version). • Note that this low-poly model is not designed for use with smoothing modifiers.
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