
Apple iPad 2 3G Low-poly 3D model
cgtrader
It's a top-quality low-poly model that resembles the Apple iPad 2 used across multiple fields including game development, advertising, interior design, motion picture art, and visualization. The detailed modeling was achieved through ortho-photos of the real tablet, ensuring an authentic recreation of its design. Ease of use is facilitated by the fact that this model consists of a single mesh, which is low-polygonal and utilizes only one material. Regardless of the renderer employed, the high-quality photo-textures ensure a realistic appearance for this model. The thoughtfully designed topology of this low-poly model combined with its detailed textures allows for maximum quality while keeping polygon count at a minimum, making it suitable even for close-up views. This model leverages only one material with photo-texture applied to diffusion. Advanced realism is further achieved by utilizing additional textures: Specular, Glossiness, Bump, and Emission, specifically for the luminous elements such as screens and indicators. For optimal Bump depth in Maya Software materials or V-Ray MTL materials for Maya, I set the Bump Multiplier to 0.2. The Specular and Glossiness maps vary the reflective and dispersing capacities of different areas of the model, providing an effect similar to using multiple materials. The main textures amount to five with a resolution of 4096 pixels per square inch in .png format. Additionally, the archive contains original texture files in .PSD format. Accompanying these are textures featuring Russian-speaking screens and other displays. This low-poly model was created within 'Maya 2009' and features correct real-world dimensions in centimeters. All components have accurately named parts. A pre-configured render scene is available for use with Maya 2014 and the V-Ray 2.40 plugin. The .ma format ensures compatibility up to Maya 2012 with V-Ray 2.0. This render scene includes five V-Ray Rect Light reflectors, applies V-Ray MTL material to the model, sets relevant preview images, and adjusts render camera position and keys. If unnecessary animation keys exist on translation or rotation channels, delete them as needed. The provided archive contains scenes saved in .fbx, .obj, .DAE, and .max (2010 version) formats for use with various 3D programs. Note: As a Low-Poly model, it's not intended to utilize any smoothing modifiers.
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