
Anubis sci-fy
sketchfab
Sculpting models in ZBrush involves creating detailed high-poly meshes that can be used for animation and rendering. Animation and rigging in Maya is a crucial step, where the character's skeleton is created and animated to bring it to life. Textures are then added using 3D Coat, which creates detailed PBR textures including metallic and other texture types. The model consists of three main parts: body, armor, and weapon, each with its own unique texture format. The body has a high-resolution texture in the TGA file format, measuring 4096x4096 pixels. The armor also has a similar high-resolution texture, while the weapon's texture is slightly lower resolution at 2048x2048 pixels. The textures are extremely detailed and include various maps such as bump, gloss, metalness, roughness, emissive, AO (Ambient Occlusion), albedo, and normal maps. These maps add depth and realism to the model's appearance. Rigging in Maya involves creating controllers from the built-in controller system in Maya 2017. Skinning all the bones is a critical step that allows for smooth animations. The character has been rigged with 20 different animations, including idle poses, walking, running, battling, jumping, attacking, and dying. Each animation has three versions, resulting in a total of 60 unique animations. The model's face has 19,186 faces, 38,633 vertices, and 37,005 triangles.
With this file you will be able to print Anubis sci-fy with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Anubis sci-fy.