Antonio Felix Da Costa 2017 2018 Low-poly  3D model

Antonio Felix Da Costa 2017 2018 Low-poly 3D model

cgtrader

This 3D low poly model offers high definition in a low poly design, created with a specific poly count and rigged in Maya. It includes joins, control curves, IK handles, blend shapes, and various poses driven by keyframes. Additional versions feature geometry for each pose (six total), materials, and textures. The model is ready for visualization in Maya, with options to switch between low poly and high resolution. For Cinema 4D, users can subdivide the mesh, while 3ds Max users can apply meshsmooth. Each pose's low poly count is 9,850, and there are 10,378 vertices. Textures in JPG format have a 4K resolution for color, displacement, bump, and normal maps. Formats include OBJ, FBX, DAE, MAX, MB, C4D, and 3DS. Standard materials (textures) are exported in C4D, 3DS, OBJ, FBX, and DAE formats but not mental ray shaders. The Maya format includes rigging, constrains, blend shapes, and driven keys. The original file renders in linear sRGB. Texture paths may need adjustment depending on the destination computer's disk topology. The model is based on a real object, accurately designed with real units of measurement, and boasts high quality. Any questions or concerns can be directed to customer support for assistance.

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