
Antler Low-poly 3D model
cgtrader
All production renders were created in Blender 2.8, leveraging Cycles renderer with physically accurate Principled BSDF shaders. Render configuration relies heavily on an expansive 16384x8192 HDRI image lighting map (included), meticulously crafted for unparalleled visual authenticity.Textures are deliberately optimized for the latest Physical Based Rendering solutions (Metalness or Specular workflows) to ensure a truly photorealistic appearance.Level 4 subdivision modifier is cleverly applied to every model's intricate geometry. Each high-definition render showcases remarkable detail, while utilizing albedo, roughness and vector displacement maps.Beyond detailed close-ups, lower subdivisions levels, as well as the unsubdivided mesh itself, are fully functional for realistic game environments.All provided geometry rests at its geometric center on the origin in precise real-world scale units of centimeters. Polygonal quads only exist in our creations. Poles with 5 edges or less keep our meshes uncompromised. In other applications, a displacement distance of 1.0 cm proves to be very beneficial.In creating our high-definition textures, photorealistic 8192x8192 images are skillfully generated using authentic capture data.Realistic textures perfectly encapsulate surface nuances while adhering to linear UV configurations.Even the tiniest geometric adjustments won't disrupt any aspect due to minimal distortion with evenly-sized quads.Bundled with this text is every required texture from an active Blender 2.8 project.These files have no influence of third-party plug-ins.Additionally, available for subdivision level zero are the Normal and Displacement textures.Alternatively available are Specular and Glossiness for your creative freedom.Feel free to contribute valuable insights about what can further improve models of similar standards.All constructive criticism is invaluable for us to offer exceptional results. Thank you.
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