Anime Boy (Fighting Pose)

Anime Boy (Fighting Pose)

sketchfab

Low-poly humanoid figure stands upright, crafted with precision in Autodesk Maya. Its rigging and posing meticulously handled within the software. The character's texture is skillfully applied in Substance Painter, while subtle sculpting enhances its features using ZBrush. Key objective is to reimagine a Malaysian high school uniform into an anime-inspired aesthetic.

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