Animated Siege Weapons Low-poly 3D model

Animated Siege Weapons Low-poly 3D model

cgtrader

Human: 5 Game-Ready Animated Siege Weapons Including Non-Animated and Broken Versions in 3D Max File (Version 2009 Minimum).\n\n.FBX and .OBJ files are included.\nTextures are in .TIF file format, with sizes of 2048x2948 and 1024x1024.\n\nUnity asset is included,\nUnreal Pack is also included.\n\nUnreal Technical Details:\n​Scaled to Epic skeleton: Yes\nPhysically-Based Rendering: Yes\nTexture Size: 2048x2948 and 1024x1024\nCollision: Yes, with custom collisions for animated characters, automatically generated for non-animated props\nVertex Count: from 5998 to 21 (generally from 3500 to 2500)\nLODs: No\nNumber of Meshes: 20\nNumber of Materials and Material Instances: 15 no instances.\nNumber of Textures: 29, with color, normals, specular, and metallic textures in speculars alpha\nDocumentation Included: Yes\nImportant Additional Notes: 4 - 6 animations per weapon (loading, idle, shooting, moving...)\n\nBallista:\n1483 polygons,\n1703 vertexes,\n2881 triangles.\nThe Ballista Destroyed model has 1598 polygons, 1787 vertexes, and 3101 triangles.\nThe Ballista Animated model also has 1483 polygons, 1703 vertexes, and 2881 triangles.\nThe Bolt model has 22 polygons, 21 vertexes, and 38 triangles.\nRig has 13 bones.\nThe animations are:\n1) Ballista_idle: 0 - 1 frame,\n2) Ballista_loading: 1 - 45 frames,\n3) Ballista_Loaded: 45 - 46 frames,\n4) Ballista_shot: 46 - 65 frames.\n\nCatapult:\n2361 polygons, \n2617 vertexes,\n4428 triangles.\nThe Catapult Destroyed model has 2389 polygons, 2574 vertexes, and 4484 triangles.\nThe Animated Catapult model also has 2361 polygons, 2617 vertexes, and 4428 triangles.\nThe Rock model has 96 polygons, 98 vertexes, and 192 triangles.\nThe animations are:\n1) Catapult_idle: 0 - 1 frame,\n2) Catapult_loading: 1 - 100 frames,\n3) Catapult_loaded: 100 - 101 frames,\n4) Catapult_shot: 101 - 115 frames,\n5) Catapult_moving: 115 - 165 frames.\n\nRam:\n3905 polygons, \n4740 vertexes,\n7700 triangles.\nThe Ram Destroyed model has 3367 polygons, 3673 vertexes, and 6632 triangles.\nThe Ram Animated model also has 3905 polygons, 4740 vertexes, and 7700 triangles.\nThe animations are:\n1) Ram_idle: 0 - 1 frame,\n2) Ram_Sart_Strike: 1 - 20 frames,\n3) Ram_Strike_loop: 20 - 70 frames,\n4) Ram_Loaded: 70 - 71 frames,\n5) Ram_Finishing_Strike: 71 - 135 frames,\n6) Ram_Moving: 135 - 200 frames.\n\nSiege Tower:\n4899 polygons, \n6279 vertexes,\n9327 triangles.\nThe Siege_Tower_Destroyed model has 5359 polygons, 6998 vertexes, and 10140 triangles.\nThe Siege_Tower_Animated model also has 4899 polygons, 6279 vertexes, and 9327 triangles.\nThe animations are:\n1) Siege Tower_Bridge_open: 1 - 27 frames,\n2) Siege Tower_Bridge_opened: 27 - 28 frames,\n3) Siege Tower_Bridge_closing: 28 - 70 frames,\n4) Siege Tower_moving: 70 - 150 frames.\n\nTrebushet:\n3729 polygons, \n4398 vertexes,\n7326 triangles.\nThe Broken Trebushet model has 3494 polygons, 3979 vertexes, and 6864 triangles.\nThe Animated Trebushet model also has 3753 polygons, 4422 vertexes, and 7374 triangles.\nThe Rock model has 96 polygons, 98 vertexes, and 192 triangles.\nThe animations are:\n1) Trebushet_idle: 0 - 1 frame,\n2) Trebushet_shot: 1 - 110 frames,\n3) Trebushet_after_shot: 110 - 111 frames,\n4) Trebushet_loading: 111 - 250 frames.

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