Animated Boomslang Snake Low-poly 3D model
cgtrader
This computer-generated animated Boomslang snake has been carefully crafted to replicate the real-world features of a snake, such as scale, shape, skin texture, and color. The pack includes an FK rig for keyframe animation and poses, plus an IK rig for spline animation setup in your preferred 3D software. However, please note that low poly and poly art versions are not included in the 3ds Max or Maya files but are available for mobile game development and real-time applications requiring optimized vertex count. The models feature bones rigging only, and they come with animated and rigged versions compatible with Cinema 4D R16, Lightwave 9.2, FBX 2011 (7.1), 3ds Max 2014, Maya 2014, Unity 3D 5.5, and UE4 v4.19+. The preview images were rendered in Cinema4D R16 using Redshift version 2.5.32, and the set-up for rendering with Redshift is included in the provided preview scenes. However, due to copyright concerns, the HDRI map used in scene setup isn't included, but a PDF document with a link to a free HDRI image can be found in the zipped readme file. The PDF also contains the full animation list. For the mouth animation, blend shapes allow for opening, while the jaw and tongue bones are used if you want to animate the tongue when the mouth is open. This model features 3 versions (High Poly/Low Poly/Poly Art), 27 animations, blend shapes, and 4K texture maps. The texture resolutions include 4k and 2k for poly art, with Albedo, Normal Map, and Roughness texture maps included. The vertex count of the character is as follows: High Poly (5984 polygons, 5984 vertices), Low Poly/Poly Art (1566 polygons, 1447 verts). The animation list includes Crawl_01 to Strike_05 and Turn_Left_01 to Turn_Right_02, with a total of 25 animations at an animation frame rate of 30fps. Blend shapes are also available for specific body parts. If you experience any technical difficulties or require a custom animation, please don't hesitate to get in touch.
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