Animated Boa Constrictor Low-poly 3D model
cgtrader
Animated game ready boa constrictor model created to accurately replicate the reptile's real world scale, shape, skin scales and colours is available for immediate use. Set up with PBR textures in Blender 2.80, the model is fully prepared for rendering with eevee and cycles from a technical standpoint. All textures are carefully packed into the blend files. The model boasts clean topology and non overlapping UVs, making it highly suitable for close up vfx shots and renders, animation and real time projects. The physical render engine and Redshift version 2.5.32 setup in Cinema 4D R16 is perfectly complemented by Lightwave 2015.03 files set up with the default render engine, along with Fbx 2013 files provided for use in 3d and real time applications with fbx import support. The model features two rig variants - one for quick FK animation and poses, while the other for animation along a path/spline, all of which are implemented using bones only. However, spline or path setup is not included in the package. Key Features: Rigged and animated game-ready boa constrictor model Unreal Engine 4 project available for download Unity package with textures and rig Face count: 4960 Vertex count: 4975 Triangle count: 9862 4K Textures PBR material and textures Texture maps included: Albedo, Normal Map, Roughness 27 animations ready to use 10 Shape Keys available for customization 2 Rig variants for maximum flexibility 74 bones providing a strong skeletal structure Photoshop CS6 texture map template provided for seamless editing Full animation list can be found in the documentation. Hdri used in scene setup can be accessed via the link provided in the text document. The package includes 4 files: 2 rigged and 2 animated models, offering complete creative control and versatility.
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