Anette Edmark horse head sculpture for IKEA 3D model
cgtrader
In 2007, I created a polygonal sculpture using 3ds Max 8 and MeshSmoth, adorning it with Vray materials featuring diffuse and reflection maps. Zbrush assisted in seamlessly blending the texture through painting. The scene was subsequently updated in 2013 and 2016, maintaining a gamma of 1.0. The available formats include .obj, .fbx, and .3ds. Originally, this design was named BRODD by IKEA.
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