
ANDERSEN LAMP houses of the world 3D model
cgtrader
This 3D model was originally created using Sketchup 8 before being converted to all other 3D formats. Its native format is .skp, with a 3ds Max scene based on version 2016 of that software and rendered using Vray 3.00 in the CATALOGUE 2014 collection. The foot and lampshade of this desk lamp are both coated in a lacquer that provides a soft pale blue finish. This desk lamp measures 44 cm high, with an adjustable shade that allows it to be placed exactly where needed. Ideal for creating a focused environment during long studious evenings. Find out about the benefits of owning a stable light source like this one, which is fixed and easy on the eyes. Size (cm): H 44 x W 17 x D 32 Weight: 1.55 Kg Price: ⬠39.90 Total polygons: 3628 The textures for this model can be found within the .skp file itself. If you have any of these programs installed, extracting textures from the .skp file is easy to do. Here's what you need to know: Sketchup (free): 1. Just export your image in your preferred 2D file type through File > Export > 2D Graphic. Select your preferred format. 2. Another way: File -> Export -> 3D Model, save it as a COLLADA File (* .dae). Go to the options section and select that texture maps be exported as well. You'll find the textures in a folder with the exported file name located next to the file. C4D: 1. Simply import your .skp file into C4D. 2. It will automatically create a folder with textures adjacent to the .skp file. 3ds Max 1. When importing .skp into 3ds Max, the program stores texture files in .3dsMaxSceneAssetsImages. Find them there. Alternatively, you can also export your file as an fbx format by checking the embed media box option during the export dialog process and a new folder containing all textures will be generated right next to it. Rhinoceros 3D 1. Simply import your .skp file into Rhinoceros. 2. Go to Panels -> Material editor. 3. Select any material that has texture applied to it, click on the name of that material in the textures section, and select 'Browse'. A directory with embedded textures will open at C:\Users\[your user]\AppData\Local\Temp\embedded_files Copy the textures as needed to wherever you like!
With this file you will be able to print ANDERSEN LAMP houses of the world 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on ANDERSEN LAMP houses of the world 3D model.