Ancient Temple area game ready tested on Unity 3D model

Ancient Temple area game ready tested on Unity 3D model

cgtrader

This is a meticulously detailed, historically accurate 3D reconstruction of the temple complex at Palmyra in Syria as it existed around 300 AD. This digital model has been crafted from a comprehensive understanding of archaeological evidence and historical research, providing a fully-realistic setting that can be easily integrated into various adventure games or utilized for scientific studies or documentary purposes. Proceeds from sales of this reconstruction will directly support the development of my PhD research project, which aims to create an immersive interactive educational experience by completely reconstructing ancient Palmyra. I plan to recreate each aspect of the town, allowing users to engage with its architecture and historical context through an engaging adventure game-style exploration mode. My initial focus is on the magnificent Temple of Baalshamin, but further funding will enable me to reconstruct even more areas, progressively revealing the entirety of Palmyra's rich history. Temple of Baalshamin The temple's intricate 3D model reflects extensive archaeological research and historical analysis. Model formats available include: *.Blend (Blender) *.Stl Textures are embedded within the model for a visually authentic experience. Blender is utilized to create renders; if you require other file types, please don't hesitate to request them. The combined model includes primary components, ensuring modifications or replacements can be easily made to materials and objects. Should difficulties arise during part separation, I'm here to provide assistance tailored to your needs.

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