Ancient Shield Low-poly 3D model
cgtrader
I conceptualized a three-dimensional project within Maya, leveraging Substance Painter to craft intricate textures. The shield I designed is an exact replica from the immersive game Chivalry 2. To bring this creation to life, I employed the Arnold renderer, a cutting-edge tool for producing high-fidelity 3D renders. Additionally, I utilized Zbrush to sculpt minute details that elevate the overall visual impact of the shield.
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