Ancient Ruined Temple Of Worship Low-poly 3D model

Ancient Ruined Temple Of Worship Low-poly 3D model

cgtrader

Ancient Ruined Temple of Worship - Low Poly Hello 3D Artists, Here we have a meticulously crafted Low Poly Ancient Ruined Temple designed to elevate your projects. Modelled in Blender 2.79, this temple is optimized for seamless integration into any scene. Tested in Blender 2.80, it's also compatible with the latest version of the software. Cycles and Eevee engines verified, ensuring smooth performance across various render settings. Native Format - .Blend FBX and OBJ Formats provided for easy importation into other software packages. Textures and Height Maps included for a more realistic experience. Textured in Substance Painter 2, using a 2K Resolution PBR Metalrough Workflow with Colour, Metallic, Roughness, and Normal Maps. All Modifiers closed to prevent any potential issues during animation or simulation. Basic lighting set up in the Blender file for a quick preview of the model's capabilities. HDRI not included, but plenty of free ones are available online for your convenience. Scale applied for easy importation into any scene. Perfect Asset for your Roman or Greek project, this Low Polycount Temple is designed to blend seamlessly with other models. Pivot Origin - Centre of mass, ensuring precise placement and rotation in any scene. This Model forms part of my extensive Ancient Asset Pack available here on CGTrader: https://www.cgtrader.com/3d-models/architectural/engineering/ancient-assets-pack Documentation provided below: How To import this model into Blender or your Blender Scene: Unzip Ancient_Ruined_Temple.7z (download 7-zip from http://www.7-zip.org/download.html if you don't have it). After extraction: 1.Open Blender 2.Go to File........find and open Ancient_Ruined_Temple.blend If adding the Temple to a current scene: 3.Select: Append from the file drop down menu 4 Go To your Ancient_Ruined_Temple Folder Location 5.Open: Ancient_Ruined_Temple 6.Select - Object - then simply choose which Ancient_Ruined_Temple then choose append from library 7.It will now appear in your scene :). Cycles Render Engine used for the Images provided. Tested in 2.80 EEVEE 2K Textures (PBR Metalrough) All Textures are included within the Native Blender file (and also in the Textures folder provided if required). FBX, OBJ formats also provided. The lights and the Camera are included within the same collection/Layer as the Temple. Scale and Rotation applied. All modifiers closed. Non overlapping UV's Origin of all Models - Centre of Mass. (Please note the HDRI Lighting used in the Images provided is not part of this package......there are plenty of free ones available online). Hope you enjoy my work :). Any questions please do get in touch. MagicCGIStudios

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