Ancient Fantasy City Ruins - KIT Low-poly 3D model
cgtrader
This selection is a diverse collection of architectural pieces loosely based on the styles of ancient Greece, Rome, and Romanesque era. Ideal for a prehistoric, Conan-like fantasy game or concepting project. The objects have been modeled using various applications: Lightwave, Blender, and ZBrush. To keep polycounts low, detailed meshes were created with higher counts than simpler ones. Some meshes come with UVs; you will find a list in the PDF. The textures were generated using the metallic PBR setting in Substance Painter. The rest can be easily unwrapped in your favorite 3D application using box mapping and the extra stone textures included in the STONES.zip file. USAGE: Download all files for the best overall impression. To install, download Blender, unpack the BLENDER_AncientRuinsCGtrader_PackedImages.zip file, and load it into Blender. All scene items, including textures, will be loaded without needing manual relocation. See the PDF files for UVs and OBJs. The ZBrush files can be used for baking details. You will notice multiple iterations of the same object; use them as you wish. If loading OBJ files manually, see the PDF for UV texture reference. INCLUDED: Six types of columns: Corinthian and fantasy styles. Sculpted statues, ornaments, and pillars with arches. A fountain with water (mesh only, no simulation). Shattered stone arch set up for demolition; press play in Blender for simulation. Two different mausoleums. A sculpted Gorgon ornament. Three different patches of grass and weed. Balustrads. Four ZBrush sculpts: Griffon pillar, Harpy pillar, Arched wall with Shell, Ornamented Quad Pillar (four consecutive metallic renders on a whitish background). STONE textures in a separate file; size 2K-3K. If you need help or can't manage, send me a message. I will respond as soon as possible, within a day or two.
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