Anatomy - Human Spine 2 3D model

Anatomy - Human Spine 2 3D model

cgtrader

The Human Spine model, number two in a collection, boasts 43 parented objects with unique names and includes five materials featuring PBR textures. All UV layouts are non-overlapping for easy customization using the provided diffuse (albedo) textures. The package comes with Cycles materials created in Blender 3D and V-Ray Advanced 2.30.02 in 3DS Max, exported to other formats. Thirteen promotional images showcase the model's versatility across different render engines. Formats included are FBX, OBJ, and a Unity package with Metallic Workflow Standard Shader materials and textures for Unity 5. The UV unwrapped, non-overlapping layout map is provided in PNG format with alpha channel, along with PBR and UV-mapped textures in JPG format. Each material features PBR colours and image textures with channels for Base Color (Diffuse/Albedo), Metallic, Roughness, Normals, and Ambient Occlusion. Substance Painter 2 was used to create the PBR Textures at a resolution of 1024x1024. The model is entirely polygonal with quads only, totaling 75,406 quads (150,812 triangles) and an applied uniform scale of 100%. However, note that the HDR Environment Texture Image used in the main renderings is not included in the package.

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