Anatomy

Anatomy

sketchfab

To accurately depict anatomical models, a skilled visual artist must possess a thorough grasp of the underlying anatomy. This project afforded me the opportunity to delve into the musculature of the arm and create a detailed visualization that illustrates my findings. The skeletal structure was designed by Andrew Paquette, with the exception of the Ulna, which was digitized using a precision point-digitizer. I crafted each muscle group utilizing Maya NURBS, while also employing Photoshop to assign precise names.

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