
An enemy urinates
sketchfab
Animation of an enemy urinating in the video game "La Brume", my student project developed as part of a team at the CNAM ENJMIN school in France. This animation was created using motion capture, refined in MotionBuilder, and inspired by the iconic "urinate idle animation" found in infiltration video games. I didn't focus on animating the hands because they should remain hidden from view during this sequence in the game. Capturing this animation with Fab, the actor, and Lisa, my team member, was a fun and rewarding experience, as was refining it for better results.
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