Among us characters - Maya rig included Low-poly 3D model
cgtrader
Character from the popular game Among Us High-Resolution Textures Rendered in Stunning 4K PBR A fully rigged model is included for Maya users only, scaled at world size for seamless integration. Polygonal quads are used exclusively for optimized performance and flexibility. Advanced topology allows for smooth subdivision without compromising efficiency. Textures are carefully unwrapped to ensure precise mapping and render-ready quality. Models are prepared for rendering in 3Ds Max (Arnold) and Maya (Arnold) environments. Textured with non-overlapping images for maximum visual impact. Units of measurement: centimeters File formats available: Maya 2020, complete with materials and textures applied, ready to render with Arnold 3Ds Max 2019, fully textured and prepared for rendering with Arnold FBX, OBJ, and 3DS files for users of other software platforms Textures include: One high-resolution diffuse map (4096 x 4096 px), saved in PNG format One detailed normal map (4096 x 4096 px), stored as a PNG file One roughness map (4096 x 4096 px), saved as a PNG image One metalness map (4096 x 4096 px), stored as a PNG file Nine additional color maps are included for maximum creative flexibility. For FBX, OBJ, and 3DS files, textures must be manually applied in your preferred software.
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