Ambrose Cooper, Space Rescuer

Ambrose Cooper, Space Rescuer

sketchfab

I was one of three artists working with a team of nine to develop a PC game for Isabelle Wang from Fun Plus, with Martin Lynagh acting as her representative. The project's brief required us to create a "market-ready" rogue-like that had simple rules and controls, along with a skill tree that would enable players to form numerous combinations during gameplay. Each level in the skill tree would allow players to select three permanent upgrades from a small pool of abilities affecting health, damage, and other factors. The game was designed for PC but also needed to be mobile-friendly, allowing one-handed control schemes. The story premise revolves around a rescuer being sent to investigate a massive spaceship that vanished 16 years ago and mysteriously reappeared. You can play the prototype on Itch.io at https://kieranmackintosh.itch.io/space-hulk. The pistol and face texture were created by Yi "Iris" Zhao, while Yikang "Wade" Peng designed the floor tile.

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